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User Experience Designer, Mobile

San Francisco, CA

Mobile User Experience Designer

At Rally Health, we’re putting healthcare into the hands of the individual. We’re a fast-paced company building powerful health tools from the ground up using the latest thinking in behavioral psychology and game mechanics.

We’ve assembled a talented team from top technology, gaming, health care, and content companies, and need smart, can-do people to help us bring our vision to life. Our integrated platforms allow a user to easily manage their day-to-day health and healthcare.

About the role:

The XD Mobile team is responsible for designing the user experiences for our iOS and Android mobile applications. We combine elegant user interfaces, interaction fundamentals, effective motion design, and apply common sense design patterns that result in apps that are enjoyable and entertaining to use. Our apps have consistently earned 4.5 to 5 star ratings from our enthusiastic users.

The User Experience Designer will join an existing 4 person design team focused on all design needs and you will also work closely with Engineering to implement your work and perfect the user experience. This position will report to the Mobile Design Director.

Responsibilities:

  • Complete visual design of interfaces for iOS or Android

  • Create low to high fidelity prototypes of interaction, animations or transitions

  • Ensure final designs are pixel perfect prior to development handoff

  • Collaborate with Product Management and other designers on product features

  • Maintain and evolve Rally application style kits and branding

  • Present your work effectively and be able to explain design decisions

Requirements:

  • 3+ years of professional design experience

  • BA or BFA in design or related field preferred, but not required

  • Exceptional information architecture & interaction design with an attention to detail

  • Proficiency with Sketch and InVision

  • Ability to create rapid prototypes or short animation studies if needed using appropriate tools such as After Effects, Swift/Xcode, Framer.js, Origami, etc

  • Understanding of Apple’s Human Interface Guidelines and UIKit, Google’s Material Design, and general mobile design patterns

  • Excellent written and oral communication skills